Responsible Gaming
Last updated: 2026-09-02
Spike & Crush is built to be intense, competitive, and a little sarcastic about it - but it's still a game. If it stops being fun, that's worth paying attention to.
Set Personal Loss Limits
Your Wallet page has a Daily Loss Limit setting - a practice-discipline tracker for your simulated trading P&L across matches, separate from your coin balance. Use it to set a threshold for yourself and treat it as a hard stop for the day once you hit it.
Go to Wallet → Daily Loss Limit
Take Breaks
Matches run 3 to 20 minutes depending on mode. It's easy to queue "just one more" indefinitely. If you notice you've played several matches back to back chasing a loss back, that's a good moment to stop for the day rather than push through.
This Should Be Fun, Not Stressful
Sabotage cards, tight timers, and a rating system are all designed to make matches feel high-stakes - that's the appeal. But if playing starts to feel more stressful than enjoyable, or you find yourself spending more on coins than you're comfortable with, step back. No rating, streak, or tier is worth your wellbeing.
Coins Have No Cash Value
Coins purchased or won in Spike & Crush cannot be withdrawn or converted back to real money (outside of tournament prizes explicitly denominated in cash, per our Terms of Service). Play with that in mind - a coin purchase is closer to buying additional playtime than an investment.
Getting Support
If you feel your play, spending, or time on Spike & Crush has become difficult to control, we'd rather you reach out than push through it alone. Contact us at support@spikecrush.example, or reach out to a local support service for gaming or gambling-adjacent behaviour if you feel that's a better fit.